| Author |
Thread Statistics | Show CCP posts - 35 post(s) |

Nendail Smith
Lockheed Nighthawk
10
|
Posted - 2012.04.10 16:29:00 -
[1] - Quote
Blakslabeth wrote:So the summary is:
#1 More expensive ships #2 Less ability to make isk in incursions #3 If you live in the drone region your true sec now sucks.
Hard to get excited about 3 nerfs in one blog.
LOL. It buffed the miners, I guess your not a miner and it is your turn to supply some tears. :) |

Nendail Smith
Lockheed Nighthawk
11
|
Posted - 2012.04.10 16:42:00 -
[2] - Quote
J'Rela wrote:CCP Phantom wrote:Read this dev blog by CCP Affinity from Team Five 0 and learn everything you always wanted to know about 'carebearing 2.0' (but were afraid to ask)! tl;dr: CCP swings the nerfbat around like a blind drunk in a fog, removing everything unique and interesting about the Drone Regions in the process. Please, CCP, stop trying to alter player behavior. You can't change what you don't understand. I know we've never actually done the "Sandbox" and "Big and Uneven" things you always talk about. Could we maybe try those, instead of making everything more prescriptive and more like everything else with every new patch?
As a reformed miner I still love all these tears. |

Nendail Smith
Lockheed Nighthawk
11
|
Posted - 2012.04.10 16:42:00 -
[3] - Quote
TheButcherPete wrote:First you remove my alloys, risking the possibility of destroying our economy for a long period of time. Then you keep Mining so ******* boring that most people can only bear doing it by Botting. But then you crack down on bots. THEN, you **** up my trusec.
I've been very understanding of you, CCP, but this is a step too far. Thanks for destroying the value of my home.
lol |

Nendail Smith
Lockheed Nighthawk
12
|
Posted - 2012.04.10 16:49:00 -
[4] - Quote
Alx Warlord wrote:TheButcherPete wrote:Chalk Inferno up as a failure, CCP will change too much too quickly. Unless... they add something that completely fixes the stuff they're about to **** over. This change was pointed by CSM in the last meeting, so it is the community voice that is supporting this changes. It was needed... I'm really sorry for you living in the drone region, now you will rat for isk, not for minerals, so you will buy minerals with isk, from the miners... and the game will be to you as it is for everyone else... so give them some love... the more miners there is the less isk you will need to pay for your minerals...
I love this concept as a reformed miner. Wanna-be PVPers (you know the ones that like to shoot stuff that can't shoot back the most) don't realize that now when they start killing miners, they are actually going to start pushing up the prices of minerals.
Now if industrialists could just get the ****** industrialists with the economical sense of Obama to stop building crap for less than you can buy the minerals required for it off the market. The "It didn't cost me nothing to mine it" is such an uneducated look at economy. Of course those are probably the same people that are willing to work for less than minimum wage. |

Nendail Smith
Lockheed Nighthawk
14
|
Posted - 2012.04.10 17:00:00 -
[5] - Quote
fenistil wrote:CCP Affinity,
What predictions do you think it will have on mineral prices? There are a lot of minerals coming from drone regions to empire. If drone regions will not supply the minerals any longer, and the demand stays the same, I guess it is safe to assume the mineral prices will increase? It would be an interesting thing to know what % of all minerals are being supplied by drone regions now.
The demand for those minerals will not stay the same... Here, see if this can help you actually understand supply and demand. http://www.mindtools.com/pages/article/newSTR_69.htm
To summarize: As the supply of the minerals goes down, the price of them will rise, while at the same time as the price rises, the demand will go down. Only in a very entry level economic problem is there ever a fixed demand.
On the other side, as the price of minerals go up, the people who are willing to mine and supply them will also increase. As this happens it will take the pressure off the rising prices and begin to stabilize. In the end, the prices of minerals will adjust at a higher level, but you can rest assured demand will not stay fixed.
Of course, as you all hunt miners and kill them you will be adding to the pressure of rising prices now. Sounds like something that is set up to be massively goon F88ked, to borrow a phrase from someone. :P |

Nendail Smith
Lockheed Nighthawk
14
|
Posted - 2012.04.10 17:04:00 -
[6] - Quote
Jeicam Mmis wrote:will killing drones bump security status?
edit, nvm, answered on P4 ("no")
All sec status bumps need to be removed from every NPC in any system below 0.1. |

Nendail Smith
Lockheed Nighthawk
15
|
Posted - 2012.04.10 17:11:00 -
[7] - Quote
gfldex wrote:fenistil wrote:If drone regions will not supply the minerals any longer, and the demand stays the same, I guess it is safe to assume the mineral prices will increase? Demand wont stay the same. What was seen as a bubble in the mineral market has stabelised. Banned bots are banned. In the good old days we had plenty of caps for mineral prices (hello Mr Shuttle). All that stuff is gone. What is not gone is the covert cyno. AFK cloaker will be a big problem now. It's fairly easy to move to next system if you want to shoot NPCs. If you want to mine those roids, you need to be close to them. It's going to be a complete mess. :) fenistil wrote:It would be an interesting thing to know what % of all minerals are being supplied by drone regions now. About 40% of all highends. Lowmins where mostly used to build supers.
ROFL Stop the crying about cloaking ships you guys.. I can't swim well enough to live through the lakes you are creating. Your lack of skill is utterly funny if a cloaking ship keeps you from mining. LOL |

Nendail Smith
Lockheed Nighthawk
15
|
Posted - 2012.04.10 17:12:00 -
[8] - Quote
Ceaser Diez wrote:I'm glad we have links to dev shoes and no answers to any question brought up. Seems to be "We're putting bounties on drones and didn't think beyond that..."
There has been answers.
http://www.learningtoday.com/corporate/reading-games.asp |

Nendail Smith
Lockheed Nighthawk
15
|
Posted - 2012.04.10 17:14:00 -
[9] - Quote
corestwo wrote:Nendail Smith wrote:Alx Warlord wrote:TheButcherPete wrote:Chalk Inferno up as a failure, CCP will change too much too quickly. Unless... they add something that completely fixes the stuff they're about to **** over. This change was pointed by CSM in the last meeting, so it is the community voice that is supporting this changes. It was needed... I'm really sorry for you living in the drone region, now you will rat for isk, not for minerals, so you will buy minerals with isk, from the miners... and the game will be to you as it is for everyone else... so give them some love... the more miners there is the less isk you will need to pay for your minerals... I love this concept as a reformed miner. Wanna-be PVPers (you know the ones that like to shoot stuff that can't shoot back the most) don't realize that now when they start killing miners, they are actually going to start pushing up the prices of minerals. Now if industrialists could just get the ****** industrialists with the economical sense of Obama to stop building crap for less than you can buy the minerals required for it off the market. The "It didn't cost me nothing to mine it" is such an uneducated look at economy. Of course those are probably the same people that are willing to work for less than minimum wage. We shoot your miners so that something else that can ineffectually shoot back comes out.
You goons should feel bad hunting the mentally handicapped. |

Nendail Smith
Lockheed Nighthawk
15
|
Posted - 2012.04.10 17:19:00 -
[10] - Quote
Jas Dor wrote:Nerfing the drone regions is pushing inflation in minerals found in addition to Zyde, Mega and Morphite in drone poo. What are you going to do about the shortage/rampant inflation of minerals found in high sec rocks?
Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.
Something needs to give.
You should work for the US federal government. You made all that s88t up and ran with it. You almost made it sound researched and knowledgeable and it served no other purpose than to try to "scare" ccp into your idea of a perfect economy.
I think we heard something like this when they were voting to raise the debt ceiling not long ago in the US. You get an "A" in political BS 101 |

Nendail Smith
Lockheed Nighthawk
15
|
Posted - 2012.04.10 17:22:00 -
[11] - Quote
Aineko Macx wrote:Blakslabeth wrote:So the summary is:
#1 More expensive ships #2 Less ability to make isk in incursions #3 If you live in the drone region your true sec now sucks.
Hard to get excited about 3 nerfs in one blog. 1) Excellent, the creeping subjective devaluing of assets was taking away one of the core principles that make eve great: Consequences. 2) The nerf is much milder than predicted, actually. If you ran incursions before because you liked to play that way, you're surely going to continue. 3) Until you actually see the bounties on the drones, you can't judge the effects of the new true sec. The only part about it that's definitely negative is the new isk faucet it opens. Great changes overall, CCP.
I think the isk faucet will likely be needed for where mineral prices are likely to balance out. Especially after goons get done in Jita around the 28th along with hulkagedon which is still looming. |

Nendail Smith
Lockheed Nighthawk
15
|
Posted - 2012.04.10 17:43:00 -
[12] - Quote
Jas Dor wrote:EvilweaselFinance wrote:Jas Dor wrote:Nerfing the drone regions is pushing inflation in minerals found in addition to Zyde, Mega and Morphite in drone poo. What are you going to do about the shortage/rampant inflation of minerals found in high sec rocks?
Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.
Something needs to give. while we work hard, we have yet to reach that level of gankination Your alliance, probably not. I'd like to see some info on the average life expectancy of a non-bot player mining within a reasonable distance of a market hub is.
Not sure about average, but I ran a HS mining business under various corp flags since 2008. Just went to pvp and PVE a couple months ago. I had 8 accounts at one point and plexed them all continuously - unbotted. Minerals got to be so low priced that it wasn't worth the hassle and I went to ice for the last 12-18 months. Then that wasn't really worth it and I went to PVE/PVP. Now of course everything is rising! LOL Go figure.
I didn't mind mining at all really, would still enjoy it if it wasn't for the fact that you have to find systems that are virtually empty so you can notice when you're about to get ganked. Mining could be a relaxing source of income that I wouldn't mind doing again but I'd only do it again if I could spend time watching movies and reading at the same time. Since the ganking has gotten so frequent that isn't really an option. If you want to stay alive as a miner now days even in high sec you need to be watching local, running dscans and doing rapid research on people who jump in system.
The more they make it difficult to gank in HS the more people will not mind mining there. In low sec and null sec you can do things to stav off ganks but in hs you can't much fly a fleet and kill people as they come in to prevent them from killing you. The advantage is completely in the PVPers hands in HS since they come in knowing they are going to, and willing to die.
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Nendail Smith
Lockheed Nighthawk
25
|
Posted - 2012.04.11 05:04:00 -
[13] - Quote
Alx Warlord wrote:Lyrrashae wrote:Alx Warlord wrote:
[...]
Now we just need a cloak hunter ship to prevent people from ruining the industrial level of the systems by staying there cloaked until it reaches 0...
[...]
THX CCP! You are doing a wonderful work!
Oh for ****'s sakes... This over-entitled whinging crap again... No, you don't.Team up and make the effort to secure your space to the point that the big, bad, scawwy cloakie knows he practically can't decloak without getting insta-popped. And if you refuse to do that, then you deserve to lose the benefits of your space. Does a good hotdop worth losing a tec2 frigate? yes. Does a mining barge fleet risk going to a belt in a system is filed with neutrals in local? no. People olny mine when it is profitable, risking to lose a Hulk is not, so or ccp makes it and gives a way to fight cloaked ships and remove them from system, or the economy will have a hard time ahead. The problem of afk cloakers are that you can't do nothing to remove them once they are there. and yes, it kills the system economy, no matter how fortified is the system defenses! once the afk cloaker spots a miinning barge fleet, it just needs to open um a cyno and spike the local and maybe kill 1 ship to ruin the operation for the day and the economy of the system..
Change systems and stop crying about cloak. |

Nendail Smith
Lockheed Nighthawk
25
|
Posted - 2012.04.11 05:09:00 -
[14] - Quote
Soren Cassion wrote:Well, I like the idea of less mining-with-guns, but there's a better solution: Make the NPCs more challenging and have less of them. I gotta love CCP, but y'all are terrible at making revisions to your product. Invention of new ideas seems to be the big thing at CCP but getting a decent system to be great seems to be out of your area of expertese.
If you just made NPCs more challenging, you'd have more noobs and carebears trained to fight like the rest of the community does vs powerful small gangs. If this happened, it would also impact the loot drops, as fewer ships to loot equals less mining by gun. ECM would be useful vs NPCs... the list goes on and on.
Prices of minerals are going up. I'm an industrialist, and I'm holding out to see where it tops out. I don't really care how far up it goes, since I'll make my percentage in any case. I may lose a ship of raw materials occasionally, but that's much less than what miners risk in belts.
My view on Eve is that it's currently a game marked for death. With a community of players and developers who don't care about retaining new subscribers, Eve is going to join the dinosaurs soon. I can't believe that this thread was spun as a benefit to miners at all - it won't help miners as they'll just be more prone to ganking. They'll be flying more expensive ships with more expensive cargo. What pirate wouldn't love that? As mining is often one of the first professions many players start out in, it will probably create a lot of rage quits, too. I can only assume at this point that this is CCP's intent.
LOL Yeah the cost of hulks are going to go through the roof because the primary cost of building one is in the invention which is.... Oh wait, invention has nothing to do with mineral cost so that part won't be affected by the mineral prices. The t1 vessel in the hulk parts are almost nothing. Why is it that some idiot always thinks he has the economical outcome all figured out every time a change happens and it's always the grim reaper version? Apparently everyone is smarter than the economist who takes care of the market?
I knew your post was uninformed the minute you said "If you just." If you just is code for, "I'm about to say something that is 100% my opinion, I have done no research on the topic at all and I just want to cry about this issue." |

Nendail Smith
Lockheed Nighthawk
25
|
Posted - 2012.04.11 05:18:00 -
[15] - Quote
TheButcherPete wrote:CCP Affinity wrote:Blakslabeth wrote:So the summary is:
#1 More expensive ships #2 Less ability to make isk in incursions #3 If you live in the drone region your true sec now sucks.
Hard to get excited about 3 nerfs in one blog.
but.. think of the miners dude! They need love too <3 Sorry, but I don't give a damn about Hulk miners. I am a Gunminer. Hulk miners should stop Hulk mining and join the more profitable Gunmining.
Well at least you acknowledge your dismay has nothing to do with game balancing issues and it is all about you and how you want to play the game. I'm glad we got that out of the way. |

Nendail Smith
Lockheed Nighthawk
25
|
Posted - 2012.04.11 05:19:00 -
[16] - Quote
Endeavour Starfleet wrote:Nendail Smith wrote:Alx Warlord wrote:Lyrrashae wrote:Alx Warlord wrote:
[...]
Now we just need a cloak hunter ship to prevent people from ruining the industrial level of the systems by staying there cloaked until it reaches 0...
[...]
THX CCP! You are doing a wonderful work!
Oh for ****'s sakes... This over-entitled whinging crap again... No, you don't.Team up and make the effort to secure your space to the point that the big, bad, scawwy cloakie knows he practically can't decloak without getting insta-popped. And if you refuse to do that, then you deserve to lose the benefits of your space. Does a good hotdop worth losing a tec2 frigate? yes. Does a mining barge fleet risk going to a belt in a system is filed with neutrals in local? no. People olny mine when it is profitable, risking to lose a Hulk is not, so or ccp makes it and gives a way to fight cloaked ships and remove them from system, or the economy will have a hard time ahead. The problem of afk cloakers are that you can't do nothing to remove them once they are there. and yes, it kills the system economy, no matter how fortified is the system defenses! once the afk cloaker spots a miinning barge fleet, it just needs to open um a cyno and spike the local and maybe kill 1 ship to ruin the operation for the day and the economy of the system.. Change systems and stop crying about cloak. AFK cloaking needs to be addressed. And to be frank everyone else is being nerfed it is about time for this form of near risk free PVP to be balanced as well. Cloak timer or my plan that involves being detectable after a certain about of time sitting in one grid.
ROFLMAO! Near risk fee pvp in a cloaking ship. OMGosh I hope CCP doesn't take people like you seriously. |
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